Tuesday, November 27, 2007

Download crack version of Half Life Game

Half-Life 2 (commonly abbreviated to HL2) is a science fiction first-person shooter computer game that is the sequel to Half-Life. It was developed by the Valve Software Corporation and was released on November 16, 2004, following a protracted five-year development cycle[1] during which the game's source code was leaked to the Internet.[2] The game garnered near unanimous positive reviews and received critical acclaim,[3][4][5] winning over 35 Game of the Year awards for 2004.[6] Originally available only for Windows-based personal computers, the game has since been ported onto the Xbox and Xbox 360 console, and is also due to be released for the PlayStation 3 in late 2007.[7]

Taking place in and around the fictional City 17, Half-Life 2 follows the scientist Gordon Freeman. Dr. Freeman is thrust into a dystopian environment in which the aftermath of the Black Mesa Incident has come to bear fully upon human society. Freeman is forced to fight against increasingly unfavorable odds in order to survive. In his struggle, he is joined by various allies, including former Black Mesa colleagues, oppressed citizens of City 17, and the Vortigaunts.

The game uses the Source game engine, which includes a heavily modified version of the Havok physics engine.[8] Half-Life 2 has been critically acclaimed for advances in computer animation, sound, narration, computer graphics, artificial intelligence (AI) and physics. As of June 8, 2006, over four million copies of Half-Life 2 have been sold.[9] Exact numbers for digital delivery service Steam and retail have not been revealed, but in general, the former accounts for 25% of Valve's business and is significantly more profitable per unit.[10][11] Overall, the Half-Life franchise, including Counter-Strike and Day of Defeat, has sold over 20 million units.



Crack code
Quote:
Click To download the crack Version of Half Life 2

Once you download the game make sure you subscribe through email to get more games from me. Also Comment below with your feedback with the game.

Monday, November 26, 2007

Gang nets $1m in one hour at casino

A HIGHLY organised Asian syndicate cheated the Gold Coast's Conrad Jupiters Casino out of almost $1 million in less than an hour at the high rollers' tables before being arrested trying to leave the Gold Coast Airport, a court has been told.

The meticulously planned operation, which took place in May 2005, involved one man switching cards from hands dealt by the baccarat dealer with cards hidden in the palm of his hand in a bid to weaken his chances of winning.

Other members of the Chinese group sat at the same table and bet against whatever he had bet on.

In just 50 minutes they had netted more than $750,000, but were arrested that night at the airport after casino security staff monitoring video footage alerted police.

An alleged group member, Wei Shan Liu, 44, faced trial at Southport District Court yesterday. Four of the others have already been convicted over their roles in the scam, but Liu had her verdict overturned on appeal. A sixth man was cleared of all charges.

Back in court yesterday, Liu pleaded not guilty to one count of fraud, as crown prosecutor Judy Geary told how Songtao Zhao, 35, had used the hidden cards to make his hands weaker, giving the others betting against him a better chance of winning.

"He began to manipulate the result . . . and this defendant knew he had an extra card," Ms Geary said.

She said that over 27 hands, Liu, placing bets ranging from $7000 to $40,000, won 21 times, collecting about $400,000, while Zhao, betting in amounts ranging from $400 to $1500, lost 21 times.

She said the casino's security cameras had detected 14 instances where his left hand, which stayed facing palm-down virtually the whole time, had moved suspiciously over the hand he was dealt.

She also said the group had travelled together from Hong Kong, stayed at the same hotel, and were arrested playing cards at the Gold Coast Airport as they waited for their flight to leave.

Get Your Website/Product Reviews on this Blog

If you want me to Review your Website/Product/BLOG just Email me on review@rushmeon.com with the subject line Review Me. Your review would be written within 7 days of Request Received. The Pricing would be negotiable and the mode of payment would be PAYPAL. Would also appreciate if you can fill the detail of your product in the questionnaire below.

Website: xyz.com
Review Type: no preference/ beneficial/critique
Budget: Min-MAX
Length: number of words you desire me to write

Requirements
Any of things you want me to remember before and while writing your post on my blog.

FOR EXAMPLE

1) Put an Video with an image.(Every sponsored review would have an image on my blog)
2) Put the title of the post xyz and nothing else

Link Requirements

The required link(s) within the review. (There would be min of 3 links on every sponsored review)

FOR EXAMPLE

1)Link:http://www.xya.com
Link Text: article

2)Link:http://www.xya.com/product
Link Text: product on xyz

3)Link:http://www.xya.com/price
Link Text:pricing

Description

Anything which you want me to know about site/product.

Once again
please mail me on review@rushmeon.com with the subject line Review ME.

Looking forward to work with you.
Regards

Regards

RushMe-ON

New Buffalo casino brings a crowd to Harbor Country

Game time

First thing's first: Gambling can be dangerous.

Casinos, on the other hand, are fascinating.

Think about it: Top-notch restaurants, well-appointed hotel suites, luxurious spa services, live entertainment, boutique retail outlets, free-flowing alcohol and, of course, gaming galore -- in most cases, at all hours. Minus the whole "experience nature" thing, casinos essentially provide all the major amenities of a luxury vacation under one neon-clad roof.

They're also not without their annoyances: that steady hum of ringing slot machines tuned to the pleasant key of C major, which can get stuck in your head for days; and, despite advanced air filtration systems, the lingering stench of smoke.

But it's all part of the experience. Staying at a casino -- even just for a weekend (I wouldn't recommend any longer) -- means immersing yourself in a culture that may be foreign from your own. Which, when you think about it, is the whole point.

So, where to go? The obvious destination for experiencing casino culture is Las Vegas.

And then there's New Buffalo.

About 2 miles from downtown New Buffalo (population 2,200) lies the brand-new $180 million Four Winds Casino Resort, which opened its doors Aug. 2. The place is huge. It boasts 130,000 square feet of "gaming positions" (actual seats at slot machines or gaming tables) which, were it located in Las Vegas, would make it the second-largest casino on the Strip; plus a half-dozen restaurants and a modest 165-room hotel.

And, when I visited two weeks ago, all of its grandeur seemed absolutely necessary, due to the sheer volume of visitors. As I approached the long, winding drive leading to the casino nestled in the woods, I encountered something I've never before experienced in New Buffalo: traffic. People were lined up in their cars, waiting to park in one of the 2,120 spots in the heated, four-level parking garage and commence spending money. And after hanging out for a few days, it's easy to see why: The place is beautiful -- and, perhaps more importantly, resembles nothing of the gaudy glam of Vegas.

Designed by Urban Design Group (which counts Disney among its clients) and owned by the Pokagon Band of Potawatomi Indians, Four Winds has the look and feel of a regal North Woods lodge, situated far enough back from Interstate Highway 94 that the "woodland retreat" facade is believable.

Just inside the entrance, a grand rotunda (on which a local Pokagon artist will soon begin a mural project) is flanked by two ridiculously huge fireplaces; the beams lining the arcades (leading to shops and a bus terminal at one end, the hotel at the other) were carved from dead standing cedar and birch trees, which are often used in tribal ceremonies for the Pokagon band.

At the heart of it all is the gaming floor itself, which, despite the refreshing lack of neon, looks like a casino (darkly lit, maze-like carpet, banks and bars at every turn), but the restaurants tucked within could stand alone -- even in Chicago.

There are six of them, ranging from high-end steakhouse (Copper Rock Steakhouse), to upscale sushi (SWIMM) and down-to-earth deli (Timbers). There are white tablecloths. There are wine lists 300 bottles strong. There is a buffet that looks, feels and tastes too good to be a buffet. And there is a 24-hour comfort food cafe whose decor rivals sit-down luncheon spots in the Loop.

And then there's the hotel. Although void of typical luxury hotel amenities -- no spa, no pool, no concierge (when I unwittingly inquired at the front desk about changing a dinner reservation with the concierge, I was met with a blank, almost apologetic stare) -- the rooms, and their flawlessly vacant views of the surrounding woods ripe with fall color, more than make up for it.

Mine, a 500-square-foot Junior Suite (from $269 per night), featured a king-size bed, two flat-screen TVs, a full living room and wet bar.

The place was big enough to justify a tiny hallway between the main suite and the equally huge bathroom, where a soaking tub and a large shower took up barely half the chamber. (Apparently, Junior Suites are the norm: there are 72 of them versus 67 standard rooms -- themselves, a hardly modest 400 square feet; more upscale yet are two dozen 800-square-foot Deluxe Suites and a handful of 1,000-square-foot Celebrity Suites.)

As a foreigner to the land of casinos, these elements -- the architecture, the cuisine, the accommodations -- are the most enjoyable things about dipping into casino culture, possibly -- no, definitely -- because they have nothing to do with gambling.

Here in Harbor Country, there are lingering reminders of Sin City stereotypes: ashtrays everywhere (literally -- including bathroom stalls), cocktail waitresses donning outfits that could pass as leftover Halloween costumes, oxygen tanks being dragged along to craps tables.

But it's also easily escapable. Downtown New Buffalo, which brings a healthy dose of weekender retreat, is a five-minute drive west; the southern tip of the Lake Michigan Shore Wine Trail is a 10-minute drive; Warren Dunes State Park is 15. There is the lake; there are antique stores; there are quaint cafes at which to sip coffee. And none of them is smoky or ringing with slot machines (see 5 More Reasons to Go).

Unlike Vegas, when you've had enough, home is just an hour's drive away -- and as the old saying goes, what happens in New Buffalo stays in New Buffalo. READ MORE


Let me know how you find my article.

Video game hits the high notes

Are you a High School Musical fan? Do you like karaoke?

Well, I have some good news for you: "High School Musical: Sing It!" is the best video game you will ever play and you get to sing karaoke style!

The game, which is based on the 2006 phenomenal Disney Channel movie, High School Musical, and its 2007 sequel, High School Musical 2, features all the songs from both movies plus 10 additional songs by other Disney artists, including Jordan Pruitt and the Cheetah Girls.

The game can be purchased for either the Wii or the Playstation 2 console.

It comes with a USB microphone that you plug into your console and use as your microphone for the game.

To play the game, you choose one of the game's three modes: Quick Play, Story Mode or Party Mode. When you use Quick Play – you choose the songs and play the game either by yourself or with a friend. When you use Story Mode you sing the songs in movie order and get a mini replay of the movie itself.

With both Story Mode and Quick Play you can play this mode by yourself or with a friend.

Now, if you are having a party, you use Party Mode ... where you can sing with up to 8 people, either in duets or solo performances!

The whole idea of the game is to sing karaoke style as one of the characters of your choice from the HSM gang.

You can choose to play along as Troy, Gabriella, Ryan, Sharpay, Chad, or Taylor. Or, you can choose to make your own character.

While you are singing, the game awards you points and grades you after each verse of the song. Then, once you finish your song you receive an overall grade.

Now, using your accumulated points from the song you just sang, the game uses the points to "give" you new characters, new outfits, new songs and new locations in which to sing. How awesome is that!

One of the best things about the game is that you don't have to worry if your singing abilities are not perfect ... the game helps your vocal chords to somehow morph into the vocal chords of a blossoming superstar (well, sort of).

There's one more reason to buy this game!

This game did not disappoint. Just like the movies, the game totally rocks!

As GameStop Goes, So Goes the Consumer

Well said by MARK VEVERKA.COMPUTER VIDEOGAME analyst Mike Hickey of Janco Partners in Colorado still thinks the glass is half full. He notes that the company posted extraordinarily strong earnings and sales for the third quarter, beating the Street estimate by 10 cents. Some of the current apprehension, says Hickey, is simply a calendar issue: This year's holiday shopping season is shorter than last and therefore will reduce fourth-quarter earnings by about a nickel from 2006 levels.

THE PREOCCUPATION WITH CONSUMER spending is all-consuming going into the holiday shopping season.

Judging by fourth-quarter guidance from corporate buyers of technology, the big spenders of the Barron's 400 are unlikely to spend a penny more -- more likely, a penny less -- than their tech-spending budgets allow, due to the sputtering economy. The abysmal performance by Nasdaq during November certainly didn't help (See Eric Savitz's Tech Trader Daily blog).

That puts a lot of pressure on Mom, Dad and Santa to place a slew of computer games, iPods, notebooks, mobile phones and other gadgets under the tree this year. Consumers have already begun to increase their share of the load in recent quarters, considering that the tech leaders have been the likes of Google (ticker: GOOG), Apple (AAPL), Research In Motion (RIMM) and Nokia (NOK).

One company that is ground zero for electronics and software sales this holiday season is GameStop (GME), the $7.8 billion-in-sales computer-game retail chain with about 5,000 stores in 17 countries.

It sells consumer technology, the kind that consumers have continued to buy in previous periods of weak spending. It is a purveyor of big-ticket computer hardware (game consoles) and must-have software (computer games) that kids and teens prefer in their stockings over other items, such as apparel.

GameStop bears watching to assess whether the consumer is going to capitulate this season. There are a few scenarios: 1. Most retailers, including GameStop, have a surprisingly merry Christmas. 2. The computer-game retailer thrives while the rest of the retail economy endures a blue Christmas. 3. GameStop suffers a lousy season, a sign of a worst-case scenario for retailing.

That's what made last week's comments by GameStop management so fascinating. They forecast fiscal-fourth- quarter earnings of 95 to 97 cents a share, a few cents higher than their previous guidance.


Unfortunately for shareholders, that was still lower than the lofty $1.01-a-share consensus for the fiscal quarter ending Jan. 31. As a result, GameStop shares were punished before the dawn of Black Friday. Piper Jaffray's Anthony Gikas, for instance, reiterated his Neutral rating and cut his price target to 54 from 59. Shares closed Friday at 50.15. There is also a sizable short position in GameStop shares, betting that Scrooge prevails.



Even so, Hickey thinks consumers won't skimp on the things that children really want. "Kids aren't getting clothes this Christmas. They're going to get a Wii," he says, referring to the red-hot gaming console by Nintendo.

The Wii machine is a super-popular computer game that, as clichéd as it sounds, is fun for the whole family. Because it's physically engaging and easy to use, nongaming geeks can play it. Some fans even go so far as to credit it with getting their game-addicted kids off the couch. "The iPod is sort of a solo experience, but the Wii brings families together while the Monopoly board is collecting dust in the basement," Hickey says.

The machine has been such a smash hit that consoles have been hard to come by. While Nintendo has ramped up production, supply will still be tight, Hickey says. GameStop is a big seller of Wii machines and other game hardware. It also handles some of the season's more popular gaming software, such as Guitar Hero III.

Of course, a game console isn't going to save the holiday retail season, or the economy. But it provides a glimmer of hope that at least one segment can ward off the ghosts of the subprime-mortgage mess. Hickey is so confident that he reiterates his Buy rating for GameStop, with a target of 68. Says Hickey: "They are just going to crush it."

If that isn't holiday cheer, I don't know what is.

HERE AT PLUGGED IN, we don't write about many privately held companies. But once in a while we bend the rules to focus on game-breaking technologies or business models that might have legs. Ingenio was one such private company (Plugged In, Oct. 4, 2004). A pioneer in "click to call" online advertising services, Ingenio didn't go public like some others we have discussed. But it was bought last week by AT&T (T) for an undisclosed sum.